Method Software

Method Software was a gaming company started by Steve Strassman. I worked with Henry Minsky and Stacey Montgomery, picking up the reigns from Carl Feynman.

The Method game engine was a distributed simulation environment for internet role-playing and social simulations, written in Java. I developed a Scheme-based interpreted simulation language (maybe the first Scheme interpreter for Java) and a battery of algorithms for implementing conversational agents. Unofficial slogan: "Method, where people are objects too."

Method depended on there being a revenue subscription model for online games. At the time, it looked like MSN and AOL might create this, but they didn't. So we morphed the company into a consultancy for building consulting tools. Unofficial slogan: "Putting the fun back into simulated business negotiation training."

Posted by osteele at May 6, 2003 06:11 PM | TrackBack
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